Virtual Production
Beaming in Guests: The world’s most advanced remote interview
Beaming in Guests: The world’s most advanced remote interview
Beaming in Guests: The world’s most advanced remote interview
Starting point
The mission? Pull off one of the world’s longest over-the-shoulder shots—despite our two interviewees being 9,000 miles apart! Ryan was kicking back in Australia while Andre was holding it down in Tennessee, but we made it look like they were in the same room. This wasn’t just a simple split-screen trick. Oh no—we went all in with multiple camera angles, real-time compositing, and some next-level keying magic to create a setup so seamless, even their shadows played along. And, of course, we did it all live and in 4K.
Process
This was no "point-and-shoot" kind of gig. We started by meticulously matching camera angles between both locations—height, angle, and focal length had to be identical. To keep things crisp and lag-free, we beamed 4K footage across the planet using SRT, maintaining ultra-high quality with near-zero delay. Then came the tech wizardry: Unreal Engine crafted the virtual backgrounds with cinematic precision A slider system added subtle, natural camera motion for that “you’re really there” feel State-of-the-art hardware & software synced video feeds in real time. Every detail had to be pixel-perfect to make this illusion work—because even a fraction of a second off, and the whole trick would be up in smoke.
Result
The end result? Absolute movie magic. The illusion was so spot-on that even with over-the-shoulder shots and camera movement, it felt like Ryan and Andre were sharing the same couch. Advanced compositing blended every detail seamlessly—right down to hands, furniture, and eye lines—creating an industry-defining remote interview. Forget Zoom calls—this is the future of remote production.
